Sunday, May 7, 2017

The Mesa (Part 1 of 2)

I have a number of ideas for post apocalypse scenarios involving a small mesa-like formation, and set out to build such a critter.  I spent some time searching online photos and made notes about what features I needed to incorporate in the build.  After much scribbling of ideas and rough plans, I decided to build a piece that blended with my old terrain inspired by Goblin Valley in Utah.

I loosely settled on a very upright design roughly 16"L x 10"W x 14 high and cut rectangles of foam to fill out the shape with a hobby knife and steel straight edge.

In keeping with the style of my Goblin Valley terrain, the foam was glued up into blocks for shaping of each type of strata.  I glued the foam pieces together with 3M Styrofoam spray adhesive.  This sprays out in a relatively thick sort of figure-eight pattern and results in almost no over spray.  It is also much faster and/or less hassle, than any other method I know of for gluing foam.

Next stage was to begin shaping the foam.  I drew a 2 inch square grid on the top layer of foam to transfer the basic design shape onto the foam, then rough cut the profile with a hack saw blade.  I decided to rough out the shape, using a surform tool and my old metal sanding sticks.

With the top layer roughed into shape, I transferred a profile of the top onto the next layer, and roughed out that shape using the same tools as above.  This was repeated for the lower two layers as well.

I now came back to the second layer and began shaping it.  This layer took some time to shape, as it involved the most detail.  Rough removal of foam was done with the surform tool, while finer removal was completed with the sanding sticks.  Additionally, crevices were cut into the layers using an older Foam Factory "pen".

As I was shaping the second layer, I started to consider if the standing height of the Mesa was too upright for the table top.  I decided for the time being to continue the detailing of the second layer, and let the piece take a little more shape, but was considering removing as much as three inches of foam layers from the second and third layers.

Shaping the third layer mostly involved using curved sanding sticks and the Foam Factory stylus/pen to add a little more texture to it's contrasting shape.

The last or bottom layer was essentially a sloped "moat" of eroded and pulverized rubble that had fallen from the mesa over the centuries.  This was mostly shaped with the hacksaw blade and surform tool.

Once the general shaping of the layers was complete, it was time to clean up and add extra details to the layers.  This was accomplished with a little bit of milling with a Dremel, and a lot of sanding with 150-180 grit paper (and small orbital sander where possible), and a coarse Squadron sanding stick.  I added a little more crevice detail with the Foam Factory tool, and cleaned it up with a little sanding.

The last stage of foam-work was to create the rocky "goblins" for the top of the formation.  These were cut from scraps of foam, and shaped with the various tools described above. 

 The top layer was conceived to be favorable for a defensible position or residence for a small group or even single individual.  So the rock formations were shaped with this in mind.  Joints in the foam, divots, and other blemishes were filled with one-step or light weight spackle.

All of these layers were designed with the idea that they can be separated and used independently or with the deletion of a layer if need be.  Again, this is in keeping with my older terrain pieces.

Once all of the remaining stone work was shaped, it was time to prime and paint.  Primer is more of just adding a protective layer to the foam, using a thick artists acrylic paste; it this case from Golden.  Then paint with artists acrylic colors to match my old terrain pieces.  The color ended up a touch off, but there is 14 years between the first pieces and the last, so I'm not too unhappy with the results.


Below you can see each of the modules separated from one another.  This allows some variation in how the terrain can be used on the tabletop, as well as, a little more ease of handling for storage.

Below you can see two of the new pieces flanking one of the original goblin valley pieces. Despite the differences in the paint, the final products are very similar.

Part 2 of the Mesa will deal with the post-apocalypse residence and adaptations to the mesa.

Saturday, May 6, 2017

One Color to Paint Them All

This morning I sat down to paint a terrain piece, hoping  to match others originally made 15 years ago.  As I stood at my work table adding a little burnt sienna, a little white, a little burnt umber, and back to the sienna again; I considered the futility of matching my paint from so long ago.

I remember an instance, somewhere around 1993, looking at my 1/285 Soviet T-72s and T-80s setting in their tray, in a wide variety of greens, and being surprised at the variety in their color.  They had all been painted over a period of eleven years with Model Master Medium Green.  Yet, there they were glistening in 20 different shades, varying widely from lightest to darkest.  I also remember thinking, "Wow, their quality control stinks."

A few T64s left over from the same era as those T72s mentioned above,
 all painted with different bottles of MM Medium Green.

As I continued to mix my terrain paint, adding a few drops of this and that to match the little bit of paint left from all of those years ago, I also considered more recent variations in the Vallejo paints that have largely replaced my model master paints.  I imagine that color matching is better now than 35 years ago, and even though my custom mix today was much closer than those Model Master greens, and even those more recent Vallejo tans, there I was moving to first class on the crazy train, because my new mix was just a touch different from the old.

The old terrain color (left) and the new color (right).
They actually looked closer without the flash.

The magnitude of my silliness finally occurred to me, so I just sat down and started painting.  I'm feeling better now.  And my terrain is even one step closer to done.

Friday, May 5, 2017

Too Much and Not Enough? - Lamenting All the Games that I will Never Play

Once again, I struggle with the fact that I won't live long enough and don't have the space to complete all of the gaming periods and projects that are currently have on my to-do list.  I'm to the point, where it is really hard to accept that will never complete some of my current projects.

As I sat here this morning, arguing with myself about which gaming periods and projects to shave from my to-do list, the thought occurred tome," Just how many periods would I like to play?"  So I decided to make a "quick" list of all of the things that I would really like to game in miniature.

As I started to make the list, I excluded those things such as The Great War, and Franco-Prussian War that I am interested in gaming, but for which I don't  feel the excitement about researching and/or building the terrain and armies.

Anyway, to distract myself from dealing with the problem at hand, I came up with some numbers.  There is some repetition, where periods are represented more than once, in different scales, and some armies overlap into multiple periods/offensives/operations, but here are the numbers:

76 Periods
532 Armies and factions
106,200 Miniatures
24 Sets of basic Modular Terrain
41 Sets of Buildings and Terrain Details

Even if I had won the lottery in high school, or discovered that I was Howard Hugh's lost love child, I never had a chance.  Given that I insist on painting all of my own figures (and even making a few of them), write most of my own rules, and scratch-build almost all of my own terrain, I figure that I would need three lifetimes, free of work and family to get it all done.

Oh well, a moment of whimsy is over, back to the chopping block...