Showing posts with label terrain. Show all posts
Showing posts with label terrain. Show all posts

Monday, December 6, 2010

The Apocalypse Creeps Along

I managed to get a little more time in on the end of the world, so thought I'd post a few pics.  I've managed to get the rest of the highway glued together, cut, and started damaging and eroding it.


Above is a view of the highway prior to damage and erosion after gluing it up and cutting the excess foam away. Below is a view of the entire layout as it sets right now.


I've added some shell craters and damage from erosion that can be better seen in the photos below. 


The bridge will actually be two spans, side by side.  Each will be 24 inches long and about 8.75 inches wide with a narrow separation between them.  The actual bridges are made completely from concrete castings, and are supported by six columns and a concrete beam near each end, located just outside of the sidewalks below the bridge.  The truck shown in  the photos is 1/50th scale.




the photo above shows erosion and decay of the concrete panels under the bridge.  The erosion is in line with where the drains on the outside edges of the bridge would line up, and centered between the spans. The area of missing concrete tiles is damage located under a shell hole that will be located in the "southbound" span.


I'm hoping to finish the highway and bridge this coming weekend, maybe get the roads puttied up as well.  Only making small steps, but at least it is progress.  Engineering the end of the world takes time.

Monday, November 29, 2010

Early Stages of the Apocalypse

Well, it may have happened a few days later than I expected, but I finally started on the apocalypse.  Not really a lot of progress, but the sidewalks were a tedious part and are more or less done.   I've only got about a third of the highway and overpass glued up, and I'm not sure if I really like it or not.  It is kind of compressed to fit the table top, and I may end up re-engineering it before I'm done.

Anyway, here are a few pics with some 1/43(ish) vehicles, and a couple of 28mm figs for scale.






The craters need to puttied and sanded, the roadways need ballast, and the whole things gets a coat of acrylic paste before painting begins.  I'm probably going to finish the roads to the painting stage before making much headway on the city block sections. 

The city blocks will be a mix of flat plain panels on which various buildings and other constructs will set, and detailed panels with integral PA damage and ruin.

I want to do all of the masonry buildings out of the blue/pink foam as they will be much faster to construct than from other materials, but I need to make some patterns first, to press brick, stone and block patterns into the foam. Wood frame structures will be made from basswood and/or styrene textured sheet, but will take much longer to construct.

Unfortunately, I have to take a break from this for a couple of days, but hopefully will be back on it by the weekend.

Tuesday, November 23, 2010

Researching the Post Apocalypse Landscape

The foamboard is cut into panels and setting on my work-table downstairs, but before I actually start shaping, sanding, and painting, I thought I'd share some of the places I searched to get more feel for what the PA world might look like.

In my PA games, I imagine it to be a world with few people, hungry, often sick, and too often fighting each other to survive.  The landscape is scarred with war, desease and decay.  Maybe in places rebuilding has begun, but most live in a decaying wasteland of a fallen empire.  The question is, just what does our world look like when it is broken and left to decay?

Since I decided to base my gaming terrain on my own home town, I figured I'd wander around town photographing any abandoned buildings or places, noting the manner in which nature breaks down our accomplishments, and then do some online searching.  Silly me. I have the "misfortune" of living in an area that is growing despite the ecomy, so most empty buildings have been leveled with new developments going up. Great contrast to where I grew with many old abandoned storefronts, houses and steelmills within walking distance.  Too bad I didn't have a digital camera 30+ years ago.

From time to time, I'll stumble upon such structures in my travels, and if I have a camera with me, will take a few pics.  The brewery below is one such building. 


Anyway, I still have to go through about 30 CDs to chase down the other pics of this and a few other structures.

While searching for pics, it occurred to me that there are three basic things that I am looking for; battle damage, structural decay, and reclamation.

Battle Damage: I want my terrain to have evidence of battle having taking place during the calapse of civilization.  Not overwhelming evidence, just some blowed-up stuff here and there.  Maybe the result of factions fighting each other shortly after things got bad, rather than armies participating in full scale war.  Enough to help make the terrain a little more interesting.

Structural Decay: Next is the structural calapse of buildings and civil engineering, etc.  Rather than just build broken things, I thought I'd try to get a feel for how things really fall apart over time, maybe after 10, 20, 30 years of nature beating on them.  While getting it "right" really doesn't matter with respect to the game, it could be fun to model.

Reclamation: Lastly was an effort to study how nature reclaims the land.  How the earth "absorbs" those things left setting on it, the manner in which foliage forces its way through various construts, etc.  Basically, how nature erases the memory of man.

Below are a few links to sites that I found helpful or just plain interesting. Some are very specific in nature, or have just a few pics of interest, others are expansive and could take weeks to view entirely.  Hopefully something here might be of use or of interest to others. 

Battle Damage:

http://www.derelictplaces.co.uk/main/showthread.php?t=12632

http://www.flickr.com/photos/ctsnow/851422065/


Structural Decay:

http://daddu.net/photos-of-abandoned-buildings-modern-day-ruins/

http://www.forgottenoh.com/Coke/bellairecoke.html


Reclamation:



General Sites:











Hopefully I will be posting some photos of my terrain in the next few days.