Introduction
The General War is a interstellar war within the Star Fleet Battles universe, starting about 13 years after the setting of the original Star Trek series, involving all of the major races of the game. Some of the races are unique to Star Fleet Battles, such as the Lyrans, a "cat like" people, smaller, but similar to the Kzin or Kzinti; the Hydrans, short tripedal, methane breathing aliens, and the ISC, which I've chosen to exclude.
I'm using a home brew set of campaign rules, expanded from earlier home rules, and inspired by SFB, Federation Space, and Federation & Empire. Games originating from Task Force Games and dating back to the 1980s.
This campaign in particular will test out new economic, convoy/supply, and fighter pilot replacement rules, along with various other tweaks.
The setting in terms of actual year is about 13 years after the original setting of Star Trek which I'm recognizing as 2265, making the start of the general war, known in game terms as "Year 168" or y168 roughly equal to the year 2278. Within STB, I've seen the General War identified as starting in the year 2410 (and others), so I'm just going to stick with Y168 as a timeline starting point.
In the campaign rules, each month is a turn, and ships can move one hex per turn. Bases and scouts have a sensor range of two hexes. Fighters and pseudo-fighters (both will eventually be used) cannot move from one strategic hex to the next without their carrier or tender.
The Setting
There are loosely Two coalitions at the start of the war; the Hydran/Kzinti/Federation/Gorn and the Lyran/Klingon. The Orion pirates will fight generally against the Federation and its allies, and the Tholians won't bother anyone as long as they are left alone.
The situation is that the Lyrans and Kzinti have been at each other for quite sometime. The Klingons are allied (to the extent that the Klingons can be an ally) with the Lyrans. And the Hydrans are allied to some extent with the Kzinti. The Klingons have had border issues with both the Kzinti and the Hydrans and thus all four faces have fleets deployed at or near borders.
The war starts in Y168, and historically, the war lasts until some time in Y185. I expect that in my campaign, the war will develop more quickly, but given the various supply and convoy rules, that may be incorrect.
The General War Starts
The war starts in January of Y168 (i.e., Turn 1 or Y168-1) with three Lyran fleets crossing into the neutral zone with Kzinti territory.
On turn two the three Lyran forces move into Kzinti space to attack each of the three Kzinti base stations along the border with Lyran space. The Kzinti more two supporting fleets to support the bases in hexes 0703 and 0803. Both of these battles feature relatively ballanced forces and will be a push for the Lyrans to achieve victory against the bases without significant losses.
The Kzinti base in hex 0701 has only a small flotilla made up of few police ships, FFs and a single MCL (Medium Cruiser). This base is probably in a world of hurt, though its loss will not leave the Kzinti without eyes on the border, as the base at hex 0703 has sensor coverage of the neutral zone and Kzinti space, even if the base at hex 0701 is lost.